Currently datashader uses the source values when rendering ellipses. The problem is that the source values are kept as the original type, regardless of how the data was indexed.
At a minimum, datashader should call float(x) on these values. Ideally, datashader would be modified to use Elastic docvalues instead.
Currently datashader uses the
source
values when rendering ellipses. The problem is that the source values are kept as the original type, regardless of how the data was indexed.At a minimum, datashader should call
float(x)
on these values. Ideally, datashader would be modified to use Elastic docvalues instead.