Closed Mr-Auto closed 11 months ago
Btw ScreenCharacterSelect::unknown69 definitely isn't a TextureRenderingInfo, there's a bunch of run-type flags there and the next screen to load at 0x848. Some of these are written by 22c02260
init_seeded_run(state, seed)
and 22c0d340init_adventure()
There is a lot wrong with the sceens, specially the unknowns, for now i want to lay down the structs as best as possible, fix anything that was shifted etc. then i can take a closer look at screens of interest
Btw ScreenCharacterSelect::unknown69 definitely isn't a TextureRenderingInfo, there's a bunch of run-type flags there and the next screen to load at 0x848. Some of these are written by 22c02260
init_seeded_run(state, seed)
and 22c0d340init_adventure()