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EldritchMUSH
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Combat Loop - Expel players once all npcs are dead.
#196
spencermcghin
closed
4 years ago
1
Combat - Add bows and handling to combat skills
#195
spencermcghin
closed
4 years ago
1
Economy - Make Kits and Functionality
#194
spencermcghin
closed
4 years ago
2
Command - Set Indomitable
#193
spencermcghin
closed
4 years ago
1
Integrate Items
#192
spencermcghin
closed
4 years ago
1
Artificer Prototypes
#191
spencermcghin
closed
4 years ago
1
Add Indomitable Skill
#190
spencermcghin
closed
4 years ago
1
Add Gunsmith's Workshop
#189
spencermcghin
closed
4 years ago
1
Add Bowyer's Workshop
#188
spencermcghin
closed
4 years ago
1
Add Workbench for Artificers
#187
spencermcghin
closed
4 years ago
1
Containers - Get resources and currency
#186
spencermcghin
closed
4 years ago
1
Combat - Add Hexen Functionality
#185
spencermcghin
opened
4 years ago
1
Removed a bunch of random periods in the messages to characters.
#184
jsills3110
closed
4 years ago
0
Fixed error where I was calling self.db instead of caller.db.
#183
jsills3110
closed
4 years ago
0
Added cases to the follow command for if a character is in combat or …
#182
jsills3110
closed
4 years ago
0
Follow command
#181
jsills3110
closed
4 years ago
0
Follow command
#180
jsills3110
closed
4 years ago
0
Found len() related error in objects.py at_pre_unpuppet function.
#179
jsills3110
closed
4 years ago
0
Fixed some typos in the at_after_move function of characters.py
#178
jsills3110
closed
4 years ago
0
Added a case for when a follower goes to a different location than th…
#177
jsills3110
closed
4 years ago
0
Follow command
#176
jsills3110
closed
4 years ago
0
Issue with len() syntax fix.
#175
jsills3110
closed
4 years ago
0
Lists are stored as custom lists called _SaverList, which do not have…
#174
jsills3110
closed
4 years ago
0
Removed the [0] modification on caller.db.leader as it did not work.
#173
jsills3110
closed
4 years ago
0
Found another place where I was using caller.db.leader instead of cal…
#172
jsills3110
closed
4 years ago
0
Tried using caller.db.leader[0] instead of caller.db.leader in an if …
#171
jsills3110
closed
4 years ago
0
Fixed an error in which I was using isLeader instead of isLeading.
#170
jsills3110
closed
4 years ago
0
Equip unequip
#169
spencermcghin
closed
4 years ago
0
Fixed issue in which the leader's isLeading value was not being set p…
#168
jsills3110
closed
4 years ago
0
Fixed issue in which the leader was not being added to the follower a…
#167
jsills3110
closed
4 years ago
0
Fixed error with parsing the target in the unfollow command.
#166
jsills3110
closed
4 years ago
0
Follow command
#165
jsills3110
closed
4 years ago
0
Follow command initial setup
#164
jsills3110
closed
4 years ago
0
Weapon Value - Update!!!
#163
spencermcghin
closed
4 years ago
1
Combat Loop - Make sure loop sets in_combat = 0
#162
spencermcghin
closed
4 years ago
1
Combat Loop - Error handle only NPCs in loop
#161
spencermcghin
closed
4 years ago
1
Cleave - Error handle multimatch
#160
spencermcghin
closed
4 years ago
2
Bots - Install off switch
#159
spencermcghin
closed
4 years ago
1
Combat Loop - Error Handle logged out char
#158
spencermcghin
opened
4 years ago
0
Repair command
#157
spencermcghin
closed
4 years ago
0
Command - Give should account for qty of coin and resources
#156
spencermcghin
closed
4 years ago
1
Coins and Resources - Update at_get to add as character attributes.
#155
spencermcghin
closed
4 years ago
1
Exits - Reload all exits
#154
spencermcghin
closed
4 years ago
1
Command - SetBlacksmith/Artificer/etc...
#153
spencermcghin
closed
4 years ago
2
Commands - Add Blacksmith CmdSet
#152
spencermcghin
closed
4 years ago
1
Room Lock - Put lock on exit for player who is in combat
#151
spencermcghin
closed
4 years ago
1
Combat loop debug - Fixed NPC resolution
#150
spencermcghin
closed
4 years ago
0
Logs - Set up game logging
#149
spencermcghin
opened
4 years ago
0
Disengage debug
#148
spencermcghin
closed
4 years ago
0
Combat Loop - Resolve Multiple NPC Add
#147
spencermcghin
closed
4 years ago
4
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