Open briansorahan opened 10 years ago
This code does not do what I would expect:
function void foo() { Event bar; bar => now; } spork ~ foo() @=> Shred @ s; 1::ms => now; if (! s.running()) { cherr <= "Oh no!!" <= IO.newline(); }
This may be a very minor bug because Shred.done() seems to work as I would expect.
This code does not do what I would expect:
This may be a very minor bug because Shred.done() seems to work as I would expect.