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XInputDotNet
C# wrapper around XInput, works with any Mono or .NET application (eg. Unity3D)
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Any way to turn off controller ?
#46
Nsbx
opened
1 year ago
0
Problem with Imports.XinputGamePadSetState() using 76% of the CPU (Unity 2019.4.29f1)
#45
lazydevyo
opened
2 years ago
3
Question : Can i make a carousel of buttons controlable with controller
#44
Impre-visible
opened
2 years ago
0
CS0246 Namespace issues when targeting API Compatibility Level .NET 4.x
#43
mmalliaparfitt
opened
3 years ago
1
Spotty performance at times.
#42
TabuuForteAkugun
opened
3 years ago
6
Topic: Use XInputDotNet with the new unitypackage manager
#41
EloiStree
opened
3 years ago
2
What is XInputDotNetPure
#40
CyberFoxHax
closed
4 years ago
2
Fixed Issue#26
#39
BrokenShards
closed
4 years ago
0
Steamworks issues
#38
cor2879
closed
4 years ago
11
Crashes After Exiting Play Mode
#37
A-Lid
closed
4 years ago
0
UWP crashes after build
#36
Seiryu32
opened
5 years ago
0
`XInputDotNetPure' could not be found. Are you missing an assembly reference?
#35
AlexBezuska
closed
4 years ago
1
Impulse Trigger
#34
JOELwindows7
opened
5 years ago
14
Windows App certification failed
#33
AlVoReinDeer
closed
4 years ago
0
Use this plugin in Android
#32
JoshOOOOWAH
closed
6 years ago
1
x86 version causes Run-Time Check Failure #0 in XInputInterface.dll
#31
slikvik55
closed
4 years ago
0
Fix struct size for XInputGetStateEx
#30
ColdPie1
closed
6 years ago
3
Anyway to check battery state?
#29
Misaka-0x447f
opened
6 years ago
0
Rumble on Xbox One wireless controllers (PC) does not work correctly.
#28
Friduric
opened
7 years ago
1
Missing references in v2017.04-2 and .04-1 with Unity 5.5
#27
AxonGenesis
closed
4 years ago
0
Correct the calling conversion in gamepad.h
#26
frozenology
closed
4 years ago
2
XInputInterface not found for Xbox One build
#25
alexandreMarie
opened
7 years ago
7
Release XInput.NET v2017.04-1 is broken for Unity5.5.0f3 Personal edition
#24
maakep
closed
7 years ago
23
[Unity Example Code] Vibration fix
#23
TsFreddie
closed
7 years ago
0
Xbox One Controller vibrations don't work as expected
#22
hersheys72
closed
7 years ago
2
Asset store plugin?
#21
Skybladev2
opened
8 years ago
1
Unity update
#20
trond
closed
7 years ago
18
There was a mismatch between the processor architecture of the project being built "MSIL" and the processor architecture of the reference "XInputDotNetPure" ...
#19
aybe
closed
7 years ago
3
v2014.08-1 and v2014.11-1 are crashing on Windows 8.1
#18
mvdklip
closed
7 years ago
3
Dlls are conflicting
#17
UserAnon91
closed
7 years ago
4
GetProcAddress of ordinal 100 fails for XInput 9.1.0
#16
hymerman
closed
7 years ago
2
Protect against null pointer dereference in case GetProcAddress fails
#15
hymerman
closed
9 years ago
2
Check for XInput 1.4 and 9.1.0 when 1.3 is missing
#14
hymerman
closed
9 years ago
4
Crash on Windows 8.1 machines that only have XInput 1.4
#13
hymerman
closed
9 years ago
1
Error in gamepad.cpp line 54
#12
Skybladev2
closed
7 years ago
2
Game build not working on other computers
#11
ClintWalsh
closed
9 years ago
4
Use ordinal instead of additional DLL (note: only works in .NET)
#10
gridgem
closed
9 years ago
2
Nuget?
#9
tymorrow
closed
9 years ago
2
support for the Guide/Home button
#8
benblo
closed
10 years ago
5
DLLNotFoundException always being thrown for XInputInterface
#7
sigmoid
closed
10 years ago
14
Xinput not found on x86_64 Unity builds
#6
ianfisch
closed
10 years ago
11
Using an USB hub and setting rumble don't work with Xbox controllers (Windows 7, Unity 4)
#5
Wikzo
closed
10 years ago
2
DllNotFoundException for XInputInterface.dll
#4
pbhogan
closed
10 years ago
7
Memory leak in Gamepad.GetState
#3
murilopontes
closed
10 years ago
8
Deadzone comparative study
#2
murilopontes
closed
10 years ago
2
Circular Dead Zone Bug
#1
ghost
closed
11 years ago
9