issues
search
spheredev
/
neosphere
A lightweight game engine and development platform using JavaScript for game coding, based on the original Sphere engine by Chad Austin but with a redesigned, modern API and brand-new command-line development tools.
http://www.spheredev.org/
Other
105
stars
15
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
New surface methods request: Surface#pushClip and Surface#popClip
#330
postcasio
opened
1 month ago
2
Perspective projection
#329
Eggbertx
opened
4 months ago
2
Add the new fat eaty pig feature that eats all your code
#328
fatcerberus
closed
9 hours ago
2
Enable automatically stepping over “system calls” while debugging
#327
fatcerberus
closed
1 year ago
2
When missing fields from `game.json`, take defaults from `game.sgm` if present
#326
fatcerberus
closed
2 years ago
3
Add `cell watch` command
#325
postcasio
opened
3 years ago
0
Add functions to save images
#324
postcasio
opened
3 years ago
0
Add job type parameter to Dispatch.cancelAll()
#323
fatcerberus
opened
3 years ago
0
Display commit ID to user along with Sphere version
#322
DaVince
opened
3 years ago
2
Integrate Oozaru into Sphere GDK toolchain
#321
fatcerberus
opened
3 years ago
1
Add Shader#setSampler(name, texture, texture_unit)
#320
postcasio
closed
3 years ago
1
Add support for multisample antialiasing
#319
postcasio
opened
3 years ago
5
Add Shader#setSampler(name, texture, texture_unit)
#318
postcasio
closed
3 years ago
4
Fix shader uniform memory leaks
#317
postcasio
closed
3 years ago
0
Replace static main.js with template
#316
Eggbertx
closed
3 years ago
1
Fix Makefile compatibility with macOS
#315
postcasio
closed
3 years ago
0
Add an API to summon eaty pigs
#314
fatcerberus
closed
3 years ago
7
Add an API to capture/release the mouse cursor
#313
postcasio
opened
4 years ago
0
Add an API to detect when the display is focused or blurred
#312
postcasio
opened
4 years ago
0
Add an API to show or hide the mouse cursor
#311
postcasio
opened
4 years ago
0
new Model(shapes, undefined) throws a TypeError
#310
postcasio
opened
4 years ago
5
Investigate implementing stricter module resolution semantics
#309
fatcerberus
closed
8 months ago
3
Investigate enabling Promise support in Cell
#308
fatcerberus
opened
4 years ago
0
Add an API for un-write-protecting specific files or directories in the source tree
#307
fatcerberus
opened
4 years ago
0
Consider whether to use proper globbing in Cell files()
#306
fatcerberus
opened
4 years ago
0
Add Cell function for packaging games with the engine for distribution
#305
Eggbertx
opened
4 years ago
2
Allow usage of JSON game manifests with names other than game.json
#304
postcasio
opened
4 years ago
1
Add spherun options to override game path/script path
#303
postcasio
opened
4 years ago
1
Add optional delayed loading of assets loaded using a constructor
#302
fatcerberus
opened
5 years ago
1
Consider renaming `Query` methods
#301
fatcerberus
opened
5 years ago
1
Unhandled exception on creating script in blank project
#300
SjorsVanGelderen
closed
5 years ago
1
Dispatch method for repeating jobs with interval
#299
postcasio
opened
5 years ago
5
TextEncoder, TextDecoder are undocumented
#298
postcasio
opened
5 years ago
2
Base64 functions
#297
postcasio
opened
5 years ago
0
Replace DataStream with more flexible BinaryCoder
#296
fatcerberus
closed
5 years ago
3
Implement PigStream class
#295
fatcerberus
closed
5 years ago
1
Implement awaitable Socket and Server operations
#294
fatcerberus
closed
5 years ago
8
Implement async mode for FileStream, Socket
#293
fatcerberus
closed
5 years ago
3
Investigate performance of physical vs virtual reversal for Query#reverse
#292
fatcerberus
closed
5 years ago
3
Add a popup message when F12 takes a screenshot
#291
fatcerberus
closed
5 years ago
1
Refactor input handling
#290
fatcerberus
opened
5 years ago
1
Add async versions of resource loading routines
#289
fatcerberus
closed
5 years ago
3
Refactor Cell's strategy for packaging the system directory
#288
fatcerberus
opened
5 years ago
2
Change `require` to always load as CommonJS and `import` always as ESM
#287
fatcerberus
closed
5 years ago
3
Fix Cell placing `dist/` in CWD when using `--in-dir` option
#286
fatcerberus
closed
5 years ago
1
Figure out the best naming convention for `fileTypes` entries
#285
fatcerberus
closed
5 years ago
2
Fix `FS.relativePath` not working for absolute paths
#284
fatcerberus
opened
5 years ago
1
Add support for recursive DirectoryStreams
#283
fatcerberus
closed
5 years ago
1
Improve file/directory name resolution
#282
fatcerberus
closed
5 years ago
1
Don’t use fileTypes when loading modules in #/
#281
fatcerberus
closed
5 years ago
0
Next