spherical-volume-rendering / svr-algorithm

A spherical volume rendering algorithm that performs ray casting through a spherical voxel grid.
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Orthographic ray trace benchmark. #125

Closed cgyurgyik closed 4 years ago

cgyurgyik commented 4 years ago

Add a case where all rays intersect the sphere in an orthographic project.

cgyurgyik commented 4 years ago

Can you guys verify my geometry and mathematics? @ak-2485 @nukenukenukelol