spherical-volume-rendering / svr-algorithm

A spherical volume rendering algorithm that performs ray casting through a spherical voxel grid.
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[WIP] Add sampler function. #201

Closed cgyurgyik closed 4 years ago

cgyurgyik commented 4 years ago

Description

Add sampler function to the walk_spherical_volume parameters. Rename SphericalVoxelGrid to SphericalVolumeContainer.

Type of change

How Has This Been Tested?

Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration.

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