spherical-volume-rendering / svr-algorithm

A spherical volume rendering algorithm that performs ray casting through a spherical voxel grid.
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Fix cpp version to pass spherical tests. #84

Closed cgyurgyik closed 4 years ago

cgyurgyik commented 4 years ago

The cpp version did not pass the basic spherical tests. This PR fixes this. All tests (both cpp and Cythonized) provided in the test files below pass. If you haven't been tracking my recent changes, it may be easier to read the entire file without diffs.

changes

bug fixes