spicylobstergames / shotcaller-godot

2D top-down 1v1 MOBA with autonomous units. Design doc below 👇
https://www.notion.so/erlendsh/Shotcaller-7374d2b2819c42ccb40f01dc7089d419
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improve godot tile system to increase fps #189

Open rafaelcastrocouto opened 1 year ago

rafaelcastrocouto commented 1 year ago
WhalesState commented 1 year ago

i don't know if canvas culling works by default for Tilemaps but maybe we can try to use visibility notifier. https://docs.godotengine.org/en/stable/classes/class_visibleonscreennotifier2d.html consider dividing the large maps into smaller ones first.