Closed owen-mccormick closed 3 years ago
This adds an action point system that enables unit movement to be halted through effectors that set ActionPointRefillRate to 0. Slowing units is currently not working due to reasons that I am having trouble determining.
ActionPointRefillRate
This adds an action point system that enables unit movement to be halted through effectors that set
ActionPointRefillRate
to 0. Slowing units is currently not working due to reasons that I am having trouble determining.