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spirulence
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power-department-ld38
A game about powering the people. Ludum Dare 38 Jam entry.
GNU Affero General Public License v3.0
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Better error on substation too close to generator.
#64
spirulence
opened
7 years ago
0
https:// for powercompany.games
#63
spirulence
opened
7 years ago
0
Improve cutscene template
#62
caryoscelus
closed
7 years ago
1
Update intro video
#61
caryoscelus
closed
7 years ago
0
remove extraneous video html files
#60
spirulence
closed
7 years ago
0
License clarification and AGPLv3+ migration
#59
caryoscelus
closed
7 years ago
1
CC-BY-SA for assets
#58
caryoscelus
opened
7 years ago
0
Clarify licensing on per-file basis and migrate to AGPLv3+
#57
caryoscelus
closed
7 years ago
5
Fix scrolling to proper direction, make it less jittery
#56
spirulence
opened
7 years ago
1
fixes #28
#55
spirulence
closed
7 years ago
0
don't create land price sprite for every tile, faster startup
#54
spirulence
closed
7 years ago
0
Map documentation pass.
#53
spirulence
closed
7 years ago
0
Map refactored mostly into own class with some convenience methods.
#52
spirulence
closed
7 years ago
0
Document development and build process
#51
spirulence
opened
7 years ago
0
Instant win button
#50
caryoscelus
opened
7 years ago
0
Tutorial level and basic main menu
#49
caryoscelus
closed
7 years ago
1
Grid layer
#48
caryoscelus
closed
7 years ago
1
Workers as a resource
#47
spirulence
opened
7 years ago
0
Upgradeable substations
#46
spirulence
opened
7 years ago
1
Special customers
#45
spirulence
opened
7 years ago
0
small audio cleanup, cutscene usability improvements
#44
spirulence
closed
7 years ago
0
Happiness less vindictive
#43
spirulence
closed
7 years ago
0
Red money text when you are in the red, blinks on not enough funds to build something
#42
spirulence
closed
7 years ago
0
Faster development builds using webpack-dev-server
#41
spirulence
closed
7 years ago
3
Builds are very slow
#40
spirulence
closed
7 years ago
0
Mouse controls
#39
caryoscelus
opened
7 years ago
0
fix area coverage when zoomed in: closes #34
#38
spirulence
closed
7 years ago
0
Powered area highlight performance is not up to par
#37
caryoscelus
closed
7 years ago
2
Levels are too big
#36
caryoscelus
opened
7 years ago
0
"Your performace is abysmal" when network becomes unreliable leads to unexpected game over
#35
caryoscelus
closed
7 years ago
1
Area coverage glitch on close zoom level
#34
caryoscelus
closed
7 years ago
1
Don't store videos in main git tree
#33
caryoscelus
closed
7 years ago
2
Replace "base layer" with more visible grid
#32
caryoscelus
closed
7 years ago
5
People feeling neutral shouldn't lead to game over
#31
caryoscelus
closed
7 years ago
3
Visual indication of "not enough money"
#30
spirulence
closed
7 years ago
0
Undo button
#29
spirulence
opened
7 years ago
0
Can't build facilities directly adjacent to each other
#28
spirulence
closed
7 years ago
0
Random Event: carbon tax and linked "regulatory fine"
#27
spirulence
opened
7 years ago
0
Random event: fuel shortage
#26
spirulence
opened
7 years ago
0
More detailed building dialog
#25
spirulence
opened
7 years ago
0
line placement works when zoomed: fixes #23
#24
spirulence
closed
7 years ago
0
zooming in breaks line placement
#23
spirulence
closed
7 years ago
0
zoomable map: fixes #21
#22
spirulence
closed
7 years ago
0
Zoomable Map
#21
spirulence
closed
7 years ago
0
Layers Dialog + MapLayers in own file
#20
spirulence
opened
7 years ago
0
Land price layer: toggle with P key
#19
spirulence
closed
7 years ago
0
Fixing Highlights
#18
spirulence
closed
7 years ago
0
Finish cutscenes
#17
caryoscelus
opened
7 years ago
0
Get the game on itch.io or other mass platform.
#16
spirulence
opened
7 years ago
0
Rework lightning strike: happen proportional to size of network and not when you're down
#15
spirulence
opened
7 years ago
0
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