Closed axion014 closed 4 years ago
Hi! Thanks for the PR. I tested it and the graph.html example doesn't work as expected. Is there anything I'm missing?
The Graph demo were coded for current bugged MeshLine.
I didn't see why sizeAttenuation should be disabled here as line width is meant to be constant regardless of camera zooming, so I turned it to false
(this syntax should definitely be reversed).
Hello! Can you explain what this does? Can you explain before/after?
Shader math is complicated and I mostly forgot what this does, but it basically fixes #26, making lineWidth
behavior consistent between both type of cameras.
subset of #101.