splewis / csgo-pug-setup

CS:GO Sourcemod plugin for setting up private pug/10man games
GNU General Public License v3.0
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Add command to forceready your team #358

Open knoeppi opened 4 years ago

knoeppi commented 4 years ago

Hey,

we were using Get5 before on our old server but switched to a new one with pugsetup and practicemode. Is there a way to have the forceready in pugsetup work like it does in Get5 so it ready ups your whole team? I thought about copying the code from Get5 over to pugsetup but Im not sure if I will destroy anything with that.

Any help would be greatly appreciated

MoritzLoewenstein commented 4 years ago

There is a command for this: sm_forcestart. You should be able to call it with !forcestart (you can also add aliases in chataliases.cfg.

knoeppi commented 4 years ago

Yeah but that way it doesnt matter if the enemy team is ready or? I dont want to start the game instantly just set the state of me and my team m8s on ready without everybody typing ".ready" (or like that")

MoritzLoewenstein commented 4 years ago

Thats not possible currently.

knoeppi commented 4 years ago

Okay ty.

And if I copy the function of forceready from Get5 or better not and just leave it as it is!?

splewis commented 3 years ago

This could be added, but I don't know how easy it is. It's probably pretty trivial - PRs welcome.

As a workaround, you could just .forceready the players independently, if you have the admin powers to that command (that's what I used to do myself) .