enabled with sm_pugsetup_overtime_vote to control whether a vote is done. If set to 0, the game proceeds normally (overtime played out depending on mp_overtime_enable)
also use sm_pugsetup_overtime_ratio to control the ratio of votes needed to have a successful overtime vote (e.g. .50 is majority, 1.0 is unanimous)
pause with setting mp_overtime_halftime_pausetimer 1 while the vote is going on to pause clients on the regulation time panel
Ideas:
sm_pugsetup_overtime_vote
to control whether a vote is done. If set to 0, the game proceeds normally (overtime played out depending on mp_overtime_enable)sm_pugsetup_overtime_ratio
to control the ratio of votes needed to have a successful overtime vote (e.g. .50 is majority, 1.0 is unanimous)mp_overtime_halftime_pausetimer 1
while the vote is going on to pause clients on the regulation time panel