splewis / csgo-retakes

CS:GO Sourcemod plugin for a site-retake gamemode
GNU General Public License v3.0
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No grenades on retakes #289

Closed leeord closed 3 years ago

leeord commented 3 years ago

Hello guys. I would like to know which command I should use to buy the grenades. In my retake they only have weapons, without grenades. I already had myweaponallocator. but the grenades don't come.

leeord commented 3 years ago

// This file was auto-generated by AutoExecConfig read and append beta // ConVars for plugin "MyWeaponAllocator.smx"

// 0 - disabled, 1 - enable plugin // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_enable "1"

// 0 - chance / 1- rounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_rounds_chance "0"

// percent chance a round will be a pistol round (mywa_rounds_chance 0) // - // Default: "20" // Minimum: "0.000000" mywa_chance_pistol "20"

// percent chance a round will be a force round (mywa_rounds_chance 0) // - // Default: "30" // Minimum: "0.000000" mywa_chance_force "20"

// percent chance a round will be a deagle round (mywa_rounds_chance 0) // - // Default: "5" // Minimum: "0.000000" mywa_chance_deagle "5"

// how many round will be pistol round (mywa_rounds_chance 1) // - // Default: "3" // Minimum: "0.000000" mywa_rounds_pistol "3"

// how many round will be force round (mywa_rounds_chance 1) // - // Default: "4" // Minimum: "0.000000" mywa_rounds_force "4"

// money for weapons and equipment on fullbuy round // - // Default: "16000" // Minimum: "0.000000" mywa_money_full "16000"

// money for weapons and equipment on pistol round // - // Default: "800" // Minimum: "0.000000" mywa_money_pistol "800"

// money for weapons and equipment on forcebuy round // - // Default: "2400" // Minimum: "0.000000" mywa_money_force "2400"

// min number of player in terrorist team before AWP is available for T // - // Default: "3" // Minimum: "1.000000" mywa_awp_min_t "3"

// min number of player in terrorist team before scout is available for T // - // Default: "2" // Minimum: "1.000000" mywa_scout_min_t "2"

// max number of AWPs for terrorist team / 0 - no AWPs // - // Default: "1" // Minimum: "0.000000" mywa_awp_t "1"

// max number of scouts for terrorist team in force rounds/ 0 - no scouts // - // Default: "1" // Minimum: "0.000000" mywa_scout_t "1"

// max number of molotovs for terrorist team / 0 - no molotovs // - // Default: "2" // Minimum: "0.000000" mywa_molotov_t "1"

// max number of smokegrenades for terrorist team / 0 - no smokegrenades // - // Default: "2" // Minimum: "0.000000" mywa_smoke_t "1"

// max number of flashbangs for terrorist team / 0 - no flashbangs // - // Default: "3" // Minimum: "0.000000" mywa_flash_t "2"

// max number of HEgrenades for terrorist team / 0 - no HEgrenades // - // Default: "3" // Minimum: "0.000000" mywa_he_t "1"

// min number of player in counter-terrorist team before AWP is available for CT // - // Default: "3" // Minimum: "1.000000" mywa_awp_min_ct "3"

// min number of player in counter-terrorist team before scout is available for CT // - // Default: "2" // Minimum: "1.000000" mywa_scout_min_ct "2"

// max number of AWPs for counter-terrorist team / 0 - no AWPs // - // Default: "1" // Minimum: "0.000000" mywa_awp_ct "1"

// max number of scouts for counter-terrorist team in force rounds/ 0 - no scouts // - // Default: "1" // Minimum: "0.000000" mywa_scout_ct "1"

// max number of molotovs for counter-terrorist team / 0 - no molotovs // - // Default: "2" // Minimum: "0.000000" mywa_molotov_ct "1"

// max number of smokegrenades for counter-terrorist team / 0 - no smokegrenades // - // Default: "2" // Minimum: "0.000000" mywa_smoke_ct "1"

// max number of flashbangs for counter-terrorist team / 0 - no flashbangs // - // Default: "3" // Minimum: "0.000000" mywa_flash_ct "2"

// max number of HEgrenades for counter-terrorist team / 0 - no HEgrenades // - // Default: "3" // Minimum: "0.000000" mywa_he_ct "1"

// order to buy the equipments / 0 - random, 1 - 1st grenades 2nd armor & kit, 2 - 1st armor & kit 2nd grenades // - // Default: "0" // Minimum: "0.000000" // Maximum: "2.000000" mywa_buy_order "2"

// 0 - disabled, 1 - enable kevlar // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_kevlar "1"

// 0 - disabled, 1 - enable helm // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_helm "1"

// 0 - disabled, 1 - enable defuser // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_defuser "1"

// 0 - disabled, 1 - enable deagle for pistol & fullbuy rounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_deagle "1"

// 0 - disabled, 1 - enable revolver for pistol & fullbuy rounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_revolver "0"

// 0 - disabled, 1 - enable bombsite notifications // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_bombsite "1"

leeord commented 3 years ago

SourceMod 1.10.0.6502

splewis commented 3 years ago

I can't help you with the myweaponallocator plugin. This repo is only the core retakes plugin. You should probably ask at https://github.com/shanapu/MyWeaponAllocator/issues.

leeord commented 3 years ago

I have taken off myweaponallocator off, but it still does not work.. pistol rounds works, and rifle rounds aswell.. but no grenades.. does it have something to do with sourcemods version?