Closed ddalo closed 8 years ago
Assuming you're referring to your experience on my servers: the plugin that does that isn't a part of the retakes code here itself, it's just something I use on my servers.
And I can promise it's random. Doing based on something alphabetized would actually be harder to do (client indices or userids would be easier, but it is indeed random).
I can promise you every time it swaps a player out. It is always me. It has happened over ten times.
On Sun, Dec 13, 2015 at 3:44 AM, Sean Lewis notifications@github.com wrote:
Assuming you're referring to your experience on my servers: the plugin that does that isn't a part of the retakes code here itself, it's just something I use on my servers.
And I can promise it's random. Doing based on something alphabetized would actually be harder to do (client indices or userids would be easier, but it is indeed random).
— Reply to this email directly or view it on GitHub https://github.com/splewis/csgo-retakes/issues/46#issuecomment-164242420 .
Link to the plugin?
Where is the portion of the code dealing with how you swap players when the server is at full capacity? I do not like the current iteration as I'm always the one screwed with the swap. It feels like you are picking the swap based on an alphabetized list of names.