Closed EAbychkov closed 7 years ago
I can't reproduce this, the event fired in my test; it fires when the match config is loaded: https://github.com/splewis/get5/blob/3c2b5e6d3c9617c04be8aed31475544e78c73dbf/scripting/get5/matchconfig.sp#L110
Ohh sorry, my bad, am I understand this correctly, "series_end" will fire when the match is over, no matter how many maps I have (BO1, BO2 ...) it will fire only one time at the end just before kick all the players?
Yes that's correct.
I think this is settled then.
Expected behavior
"series_start" event raised at the beginning of the match (for instance when the first player connected)
Actual behavior
"series_start" event never occurs
Steps to reproduce