Closed Renrael2022 closed 2 years ago
Hello
Sides already default to "!stay" if nobody makes a decision. What exactly do you suggest auto-selection should otherwise do?
Sides already default to "!stay" if nobody makes a decision. What exactly do you suggest auto-selection should otherwise do?
It would autoselect the decision of selecting a team, it only selects !stay. It would great if it selects !swap too.
Sides already default to "!stay" if nobody makes a decision. What exactly do you suggest auto-selection should otherwise do?
It would autoselect the decision of selecting a team, it only selects !stay. It would great if it selects !swap too.
Why? When would it select swap and when would it select stay? Doesn't make a lot of sense to me.
If nobody makes decision to type !swap/!stay, there should be a 50/50, 50% !swap, 50% !stay. That's what the command is for. It autoswaps or autostays it for the team.
I don't see a reason to do that at all.
ok
Are you going add this command then?
sm_pugsetup_mutual_unpausing
What about this command? https://forums.alliedmods.net/showthread.php?p=2467665
I consider predictability very desirable here. As a player, I would expect defaulting to stay; randomly picking is not a great competitive choice, and get5 is targeted towards competitive play (while pugsetup is targeted towards casual/friendly games between friends).
I'm closing this since you've decided to be immature. This is an open source project powered by hundreds of hours of free labor. I'm sorry, but you're not owed anything, and I'm not going to bother helping those that troll.
Here's the command from pugsetup -
sm_pugsetup_mutual_unpausing (default 1) - Whether an unpause command requires someone from both teams to fully unpause the match.
And here's a command i'd like to be implemented -
// Autoselects a team's !stay/!swap decision after winning knife round. // // Default: "0" get5_autoselect_knife_decision "1"