It seems we should never have returned Plugin_Handled for the joingame command. It was always supposed to let the client correctly "join the game", and jointeam would then place players/block depending on get5 state.
This fixes that, so you can now always join a team when get5 is not running.
It seems we should never have returned
Plugin_Handled
for thejoingame
command. It was always supposed to let the client correctly "join the game", andjointeam
would then place players/block depending on get5 state.This fixes that, so you can now always join a team when get5 is not running.