This significantly improves the !get5 menu. It now supports:
Changing the game mode (Wingman vs Competitive)
Setting the number of players per team (1-7)
Setting the number of maps to play
Setting the map selection mode
a. Use current (Bo1 only)
b. Manual selection
c. Pick/Ban (Requires Bo2 or more)
Setting the team selection mode
a. Use current teams (requires full teams)
b. Pick both teams from team file
c. Scrim; pick only the home team from team file
Setting the team captains (requires "use current teams")
Friendly Fire on/off
Overtime on/off
Play all rounds on/off ("practice mode", i.e. play all 30 rounds, not first to 16)
Setting the side selection
a. Standard (Requires pick/ban map selection)
b. Always knife
c. Team 1 always CT
For team and map selection, you must define your map pool and teams in new config files. This also makes the "scrim mode" a lot more flexible, as you can store all the teams on your server and start a scrim with any of them. Before, you would only be able to scrim with one home team, using the fixed scrim_template.cfg file.
Because we now load teams and maps in multiple places (match configurations and the menu), I rewrote the team, map and match config validation logic to be a little more strict and better at giving feedback about wrong parameters.
Update:
I added options to end the match and select a winner (get5_endmatch team1|team2).
I added options that lets you browse latest backup files and select the appropriate map/round from the menu.
Updated documentation a lot for all of the above.
This significantly improves the
!get5
menu. It now supports:For team and map selection, you must define your map pool and teams in new config files. This also makes the "scrim mode" a lot more flexible, as you can store all the teams on your server and start a scrim with any of them. Before, you would only be able to scrim with one home team, using the fixed
scrim_template.cfg
file.Because we now load teams and maps in multiple places (match configurations and the menu), I rewrote the team, map and match config validation logic to be a little more strict and better at giving feedback about wrong parameters.
Update: I added options to end the match and select a winner (
get5_endmatch team1|team2
). I added options that lets you browse latest backup files and select the appropriate map/round from the menu. Updated documentation a lot for all of the above.