Previously, we would go directly to game_state: none when the series ended, which can be problematic for automated systems, as this would indicate that a server is available for use, while it could be still broadcasting GOTV of a previous match.
Now, we remain in post_game until GOTV broadcast has finished, just like when waiting for the next map in a multi-map series.
Previously, we would go directly to
game_state: none
when the series ended, which can be problematic for automated systems, as this would indicate that a server is available for use, while it could be still broadcasting GOTV of a previous match.Now, we remain in
post_game
until GOTV broadcast has finished, just like when waiting for the next map in a multi-map series.