Closed toge closed 9 months ago
FASTGLTF_DOWNLOAD_SIMDJSON
is ON
by default, and therefore should work. The relevant change doesn't change anything about the download functionality. When I get home, however, I can try and debug why it might not work.
Are you perhaps referring to setting it to OFF
, so that you can supply a custom version of simdjson? If so, you'll just need to make a simdjson::simdjson
target available before including fastgltf.
@spnda Sorry, it's my mistake.
I met a compilation error on fastgltf/0.5.0 with FASTGLTF_DOWNLOAD_SIMDJSON=OFF. Error messages is followings:
src/base64.cpp:46:10: fatal error: simdjson.h: No such file or directory
46 | #include "simdjson.h"
| ^~~~~~~~~~~~
Is that all? Then your simdjson::simdjson
target is missing the include directory. Can you show how that target is configured?
Even though there was no response, you were able to fix your issue a long time ago (see conan-io/conan-center-index#18301). Furthermore, with the recent commit https://github.com/spnda/fastgltf/commit/3dd326efb089f66ca393a9cc68d07df42ba82fbd the code to link to simdjson has been refactored and now also covers the case you were having an issue with. The patch used with conan is now unnecessary with any future version of fastgltf.
I met a compilation error on fastgltf/0.5.0 with FASTGLTF_DOWNLOAD_SIMDJSON=ON. It works well on fastgltf/0.4.0.
I think this error is due to following commit: https://github.com/spnda/fastgltf/commit/41f1793d848297fa6aa480402a9ec7e68a96a712
How to use fastgltf/0.5.0 with FASTGLTF_DOWNLOAD_SIMDJSON=ON? Is it needed to prepare CMakeLists.txt wrapper?