Within the buffer tracking, the secondsToLoad has been reported to be very high. From a quick glance, it looks like the user would be able to begin buffering, hit the pause, and wait for the scrub bar to show more buffering, then press play... at that time, we'd say "buffering done" which is most likely not the right way to handle it.
Current work around is to simply ignore in the charts the items that are obviously broken
(most likely related to https://github.com/spodlecki/videojs-event-tracking/issues/3 in some way)
Within the buffer tracking, the
secondsToLoad
has been reported to be very high. From a quick glance, it looks like the user would be able to begin buffering, hit the pause, and wait for the scrub bar to show more buffering, then press play... at that time, we'd say "buffering done" which is most likely not the right way to handle it.Current work around is to simply ignore in the charts the items that are obviously broken