Open spookian opened 1 year ago
As the title implies, helpers will aggro onto enemies, but they won't stop attempting to attack the enemy even if the player is closer to them.
Partly fixed with an AI revamp, but the helper AI still needs some basic pathfinding to fully close this issue.
As the title implies, helpers will aggro onto enemies, but they won't stop attempting to attack the enemy even if the player is closer to them.