Closed EboMike closed 1 month ago
Okay, going to put some findings in here so I don't forget:
I see events where a player is zapping someone on their own team, but it's counted like a tag on the opposing team (so the player was actually awarded points).
I need to see if the TDF says DOWNED_OPPONENT instead of DOWNED_TEAM, or if there's a mistake on our end. I don't have the TDF for 118, so I need to look into the database, which is a pain in the ass.
Yep, Laserforce doesn't store friendly fire events correctly.
Example: http://localhost:8000/game/sm5/118/replay
Most players have a higher computed score than the actual score as shown in EntityEnd. It's always off by multiples of 100.