spoorn / sodium-forge

A Fabric..... I mean Forge mod designed to improve frame rates and reduce micro-stutter
GNU Lesser General Public License v3.0
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Applying Shader cosmetics to Immersive Engineering items turns them white. #181

Open FlameyFaucet opened 2 years ago

FlameyFaucet commented 2 years ago

Expected Behavior

The items that are compatible with IE's shaders should display the shader's additional colors when applied.

Actual Behavior

They do not display any color, and the resulting item will show a grey/white model. Any patterns such as stripes are retained and colored, and revolvers appear to be immune to this issue.

Reproduction Steps

  1. Get an IE shader by opening a grab-bag, rarity does not matter.
  2. Get an Engineer's workbench and apply the shader to any of the items: The Chemthrower, Plated Shield, and Railgun
  3. Tada, white model. If on the shield, the pattern will still be noticeable.

Mods list

This happens with just Sodium and Immersive Engineering.

System Information

A fix for this is by adding mixin.features.item=false to the mixin config (taken from a comment in the Tinker's Construct color issue). However, this also results in items with animated textures not doing the animations.

Cu1sans commented 2 years ago

I think that this happens with tinker's construct as well, though without shaders. When I remove sodium reforged it goes away.

FlameyFaucet commented 2 years ago

Yeah. I also have an issue on that too- https://github.com/spoorn/sodium-forge/issues/163