Open tofodroid opened 2 years ago
Some additional findings - This was the minimal set of feature mixins I could disable to get things working:
mixin.features.chunk_rendering=false
mixin.features.entity=false
mixin.features.particle=false
mixin.features.debug=false
Side-note: I didn't have to disable debug to get my world open but when I hit F3 it caused the same "Renderer not initialized" crash to happen unless I also disabled that mixin.
Reproduction Steps
Create a new Forge installation (I'm using 36.2.8) and add only Halogen. Edit the sodium-options.properties file to look like:
Try to load single player world and the game will crash prior to joining the world.
Crash Report File
https://pastebin.com/U8HBHaL0
[Optional] Server/Client logs
N/A
Mods list
Forge: 36.2.8 Halogen: sodium-forge-2.9.10+rev.ea6353c.jar (latest)
Additional Information
I was attempting to resolve an issue I've noticed when using the mod I develop alongside Halogen where recolored blocks are not rendering properly (same issue as #178). Haven't yet found a fix on my end for it so was disabling mixins until stuff worked but ran into this issue in the process.