sporchia / alttp_vt_randomizer

ALttP VT Randomizer and API
https://alttpr.com/
MIT License
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Arrghus in Ganon's Tower - door opens when its puffs are dead but it isn't #647

Closed Hammerite closed 1 year ago

Hammerite commented 5 years ago

Console or Emulator: Snes9x 1.53 for Windows

Original Filename: I've seen this in multiple playthroughs but most recently in ALttP - VT_er-no-glitches-0.6.1.5_normal-open-ganon_key-sanity_ZYvPDWzPvW

Item, Entrance or Custom: Entrance

Mode: Open Logic: er-no-glitches-0.6.1.5 Goal: Ganon Difficulty: Normal Variation: Keysanity Enemizer Options: On, boss shuffle "simple"

Description of problem: When Arrghus takes the place of the Armos Knights or Llanmolas in Ganon's Tower, the door in its room opens once all of its puffs are dead, even though Arrghus itself is still alive. I haven't seen him take the place of Moldorm, so I don't know whether the treasure chest appearance behaves in the same way.

Spoiler (if available): Don't know what this is

sporchia commented 1 year ago

I believe the response from the current Enemizer team is that this is expected behavior as when Arrghus leaves the screen on super jump they are considered "dead" and the doors open. Unfortunately we will not be addressing this at this time.