Closed bubblechartsordeath closed 1 year ago
Right now Standard state with randomized/swordless enemy shuffle may result in impossible games. Sorry for your experience here :(
We can keep this open though, as there might be a few things we can do here (such as giving the player infinite bombs in this scenario, etc).
In the meantime, we recommend using the Vanilla or Assured swords option if you're going to choose Standard Enemizer. Mystery games generated by SahasrahBot will always ensure this scenario for this exact reason.
Thanks! Synack
Going to close this as bomb start is a possible outcome unfortunately.
Emulator: Snes9x version 1.60
Original Filename: alttpr - NoGlitches-standard-ganon_35MzdxaVyE.sfc
Permalink: https://alttpr.com/en/h/35MzdxaVyE
Description of problem: At the start of a standard seed I received ether, the bow, moon pearl and found several bomb drops (no sword yet). The room just before Zelda's cell (it has a ladder leading up to a locked door, so you need to kill an enemy to open the door to the right) had a gibdo in it which took 8 or 9 bombs to kill. This opened the door on the right where they key is. That room had another gibdo in it. I grabbed the key and then did a save and quit because you need to kill that enemy to go back and I only had 1 bomb left (capacity of 10). I went back down into the dungeon, skipped the gibdo, unlocked the door, got Zelda and the book, and then on the way back realized I need to kill that gibdo to leave. At this point I didn't have 8-9 bombs and there were no drops in the basement so I am locked there. If I had restocked on bombs before coming back down I could have avoided this but here we are. Gibdos with only bombs available is brutal!