I've been working this one since it was the top comment on the YouTube video. From what I've been able to tell, Blender does not have a C++ API, only a python one. Thus, I think I'll have to take a split approach where the user will have to run a python script in blender that opens a socket that is then connected to by the OS3M Software application. Anyone have any thoughts on this?
I've been working this one since it was the top comment on the YouTube video. From what I've been able to tell, Blender does not have a C++ API, only a python one. Thus, I think I'll have to take a split approach where the user will have to run a python script in blender that opens a socket that is then connected to by the OS3M Software application. Anyone have any thoughts on this?