The way damage dice work is the attacker and defender roll as many dice as they have units. Usually attacker uses d10 and defender d4. Any attacker roll that is 6 or higher kills a defender, and any defender roll that is 2 or higher kills an attacker.
The sides of the dice for each can change and with that the target number for a kill.
The way damage dice work is the attacker and defender roll as many dice as they have units. Usually attacker uses d10 and defender d4. Any attacker roll that is 6 or higher kills a defender, and any defender roll that is 2 or higher kills an attacker.
The sides of the dice for each can change and with that the target number for a kill.