sprenger120 / FastCraft

Unfinished C++ Minecraft Server implementation for 1.3.2
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Improved reconnect system #18

Closed Burnett01 closed 12 years ago

Burnett01 commented 12 years ago

If a player lost the connection to the server (Client side - maybe provider restart) the server checks 2 times (interval 10 sec) if the connection is stable again.

If the connection is not stable = force player to leave

sprenger120 commented 12 years ago

If the connection become corruped, the server will automaticly close the connection. An automaticly reconnect is client-related.