spring / LobbyProtocol

lobby protocol for the spring rts engine
https://springrts.com/dl/LobbyProtocol/
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Documented the existing SAYPRIVATEEX commands #26

Closed gajop closed 9 years ago

gajop commented 9 years ago

In addition to this some other commands are not documented, such as the SAYBATTLEPRIVATE/SAYBATTLEPRIVATEEX and similar commands (most from here I guess https://github.com/spring/uberserver/commit/a93a9313857aa4f4d9015d04521c31f854e1de56) Thoughts about documenting those?

abma commented 9 years ago

my thoughts are that lobby protocol has already way to many commands :-|

abma commented 9 years ago

thanks! as they are already used its good to document them as well

gajop commented 9 years ago

Documentation aside, my opinion is that the lobby protocol should supply all the general purpose functionality a lobby would need for an online multiplayer game. If all decent lobbies would need to supply that (same) functionality using custom or third party systems, then it's probably better to implement it on the lobby server. That's what we have compatibility flags for.