should use a new battle type, keep matchmaker battles locked, no specs
static client as bot host (for all mm battles?)
fixed properties per queue: game, engine, min/max players, map list, ts tolerance
queues created/removed manually
players ingame are ignored
n2s
should use a new battle type, keep matchmaker battles locked, no specs static client as bot host (for all mm battles?) fixed properties per queue: game, engine, min/max players, map list, ts tolerance queues created/removed manually players ingame are ignored