What steps will reproduce the problem?
1. Send the kinect joint from a remote client to server and the server relay
the data to another client(the frame rate is about 30fps,84 bytes per frame)
2. After 2 clients communicating for a few seconds, they got disconnected
What is the expected output? What do you see instead?
2 clients should be communicating with each other continously.
What version of the product are you using? On what operating system?
Lidgren version 3, os:windows 7 enterprise(32 bit)
Please provide any additional information below.
Following are recorded message at server side,data message is omitted:
[DebugMessage]Socket bound to 0.0.0.0:5000: True
[DebugMessage]Network thread started
[StatusChanged](RespondedConnect)Remotely requested connect
[StatusChanged](Connected) Connected to 44AC3443386C21C1
[DebugMessage]Initiated average roundtrip time to 68.84 ms Remote time
is:42.8156032562256
[StatusChanged](RespondedConnect)Remotely requested connect
[StatusChanged](Connected) Connected to 171EB0CC85A12494
[DebugMessage]Initiated average roundtrip time to 8.21 ms Remote time
is:16.8995113372803
[StatusChanged](Disconnected)Connection timed out
Original issue reported on code.google.com by chengwen...@gmail.com on 23 Mar 2012 at 3:51
Original issue reported on code.google.com by
chengwen...@gmail.com
on 23 Mar 2012 at 3:51