spritebuilder / SpriteBuilder

Objective-C Game Development Suite
http://www.spritebuilder.com/
Other
740 stars 292 forks source link

Sprites are not working when the user publishes and runs a project on iOS simulator. #1546

Closed sana20 closed 9 years ago

sana20 commented 9 years ago
  1. Launch Spritebuilder.
  2. Make a new project.
  3. Drag and drop a few sprites to the resource browser.
  4. Drag and drop a sprite on the mainscene.sb.
  5. Publish the project.
  6. Open the project in XCode and run on iOS simulator.

    -- Result: Sprites are not working as they don't show up on the screen when the user publishes and runs a project on iOS simulator.

Note: This issue is also happening with text field, button, slider and particle system.

Mac OS X: 10.10.1 XCode: 6.1. Latest Develop branch SB Version (2.0)

sana20 commented 9 years ago

This issue is re-occurring.

Mac OS X: 10.10.1 XCode: 6.1. Latest Develop branch SB Version (2.0) SB Revision: 4fd68fb2bf

sana20 commented 9 years ago

This issue is fixed.

Mac OS X: 10.10.1 XCode: 6.1. Latest Develop branch SB Version (2.0) SB Revision: 02eedd13c8