spritebuilder / SpriteBuilder

Objective-C Game Development Suite
http://www.spritebuilder.com/
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Some timeline animations should be possible on dynamic physics bodies #616

Open Ben-G opened 10 years ago

Ben-G commented 10 years ago

In version 1.1 SB forces a node with enabled physics to be static as soon as any timeline animation is applied. However, some of the timeline animations such as sprite frames, color and opacity don't influence the position/orientation of the node and should be applicable for nodes with dynamic physics bodies, too.

It should be possible to animate a character with sprite frames even if this character has a dynamic physics body.

Ben-G commented 10 years ago

With CCAnimation being retired this is a fairly major issue. Does this mean there's currently no accepted way of creating a sprite frame animation for a physics object? Or am I missing something?

cocojoe commented 10 years ago

Agreed that it seems only fair to be able to have sprite frame animation with a dynamic physics body. I'll have a look next week.