spritebuilder / SpriteBuilder

Objective-C Game Development Suite
http://www.spritebuilder.com/
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Physics objects from 1.0 not importing correctly. #634

Open slembcke opened 10 years ago

slembcke commented 10 years ago

https://github.com/cocos2d/cocos2d-iphone/issues/817#issuecomment-46627102

1) Create a 1.0 project with a physics body in it. 2) Open the project in 1.1 and publish. 3) When loading the CCB in Cocos, it will create an object with no shapes attached.

The workaround is to make a trivial edit to the object in 1.1 and republish.

sana20 commented 9 years ago

This issue is fixed.

Mac OS X: 10.10.1 XCode: 6.1. SB Version: 1.4.7.