spritebuilder / SpriteBuilder

Objective-C Game Development Suite
http://www.spritebuilder.com/
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Deleting all the images from the Smart Sprite Sheet and published then preview in the resource inspector doesn't change back to the correct texture. #755

Open Kanoot opened 10 years ago

Kanoot commented 10 years ago
  1. Launch Sprite builder.
  2. Create new project.
  3. Drag Furry Feather folder of images.
  4. Move ground.png and background.png outside of the Sprites folder.
  5. Control-click on the Sprites folder and select "Make Smart Sprite Sheet".
  6. Publish it and preview in the resource inspector. --Observe: All images are displayed.
  7. Delete all the images from the Smart folder.
  8. Publish project.
  9. See preview of the folder again.

    --Result: Deleting all the images from the Smart Sprite Sheet and published then preview in the resource inspector doesn't change back to the correct texture.

Link to the video is attached: https://drive.google.com/file/d/0B2b3lCCE3OwtMzVybGh2SEFSbG8/edit?usp=sharing

Build: SpriteBuilder-1.2.0-beta.2

Mac OS X: 10.9.0.

NickyWeber commented 10 years ago

This should be fixed now.