spritebuilder / SpriteBuilder

Objective-C Game Development Suite
http://www.spritebuilder.com/
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CCParticleSystem node is missing "positionType" property (and others) #861

Open LearnCocos2D opened 10 years ago

LearnCocos2D commented 10 years ago

There's no dropdown to change the CCParticleSystemPositionType property. This means one currently can't design particle emitters that do not follow the parent node without intervening through code.

Specifically the free mode is important to create exhaust smoke or engine fire particles which, once spawned, should not move relative to its parent (the vehicle).

stuartcarnie commented 9 years ago

1265 fixes this issue

Shahidwerplay commented 9 years ago

This issue is fixed. Mac OS 10.10.0 SB version 1.4.7 XCode 6.1