spritebuilder / SpriteBuilder

Objective-C Game Development Suite
http://www.spritebuilder.com/
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Application freezes on launch when user add callback function in the angrybirds game. #993

Open khanbhai89 opened 10 years ago

khanbhai89 commented 10 years ago
  1. Launch Application.
  2. Create AngryBirds project here: https://docs.google.com/a/werplay.com/spreadsheet/ccc?key=0AlGPsIAiDQWLdEdNS01uOTl6NWdNOXB1ZGEyZHNzLXc&pli=1&usp=gmail#gid=21
  3. Add a callback function at 1 second mark calling "launchBird:"
  4. Publish the project.
  5. Run and Build the project. (Target: "Project" Android > Android device)
  6. Launch application on the device.

    -- Result: Application freezes when we launch the application.

Project: https://drive.google.com/file/d/0B5KeRaV3CWUaVFViX1NMMTc2cnM/view?usp=sharing Console Log: https://drive.google.com/file/d/0B5KeRaV3CWUaMkc1TXFDaDZ6MlE/view?usp=sharing

This happened 3/3 times.

Mac OS X: 10.9.5. XCode: 6.0.

khanbhai89 commented 10 years ago

This issues is also occurring with Empty project and callback on: SpriteBuilder-1.3.5-rc.2

It crashes on launch you can find consoles log here: https://drive.google.com/a/werplay.com/file/d/0B5KeRaV3CWUaa2JxUXJEa2lpb0E/view?usp=sharing

Mac OS X: 10.9.5. XCode: 6.0.

khanbhai89 commented 9 years ago

This issue is still occurring on SpriteBuilder-1.3.6.rc.1

Mac OS X: 10.9.5. XCode: 6.0.

khanbhai89 commented 9 years ago

This issue is still occurring on Empty Project as well.

Build: SpriteBuilder from Mac Appstore 1.4.7. and Plugin: SBAndroidPluginStarter-sbandroid-starter-e24cb4abb394e1e8f0eac2f3e17bcb3102a55471_69ccb096d3fad9fb.pkg

On Mac OS X: 10.9.5. annd XCode 6.1.0.

KristenY commented 9 years ago

@khanbhai89 could you please tell us if this error occurs on iOS as well, using the same project but building for iOS?

khanbhai89 commented 9 years ago

@KristenY It also freezes on iOS simulator when we run the project with callback fucntion.