Closed korner-brazers closed 7 years ago
It's going to be difficult to reproduce this, could you make an online version (JSBin or similar) that I can look at?
Oh sure) http://codepen.io/korner/pen/BLLNVX
Also happens in my project. How can we solve it?
Could one of you try setting the following property on your group(s) and see if it fixes the issue?
group.mesh.frustumCulled = false
Yes @squarefeet it fixes the issue http://codepen.io/rafaelcastrocouto/pen/jyKMYE You can close it!
Yay! Glad that worked, saves me a lot of digging around :)
Hi, I noticed a bug, if you move and rotate the camera in certain corners of the particles disappear from the screen. I use EditorControls.js of three.js library and stir the particle at position 3000, 0, 300 If you move the camera at different positions and look at the particle appears this bug! Maybe something I forgot to add this real or a bug?
Here are a couple of screenshots.