I'm canceling RenderGuiOverlayEvent on Forge 1.20.1 when event.getOverlay() == VanillaGuiOverlay.FOOD_LEVEL.type() and this successfully cancels the food icons and saturation overlay, however the saturation checkerboard pattern that renders behind the food icons.
I'm canceling
RenderGuiOverlayEvent
on Forge 1.20.1 whenevent.getOverlay() == VanillaGuiOverlay.FOOD_LEVEL.type()
and this successfully cancels the food icons and saturation overlay, however the saturation checkerboard pattern that renders behind the food icons.