squidy5 / cargo_ships

factorio mod that adds cargo ships and other content to the game
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failed to load mods: Error with pump #115

Closed theisen1337 closed 1 year ago

theisen1337 commented 1 year ago

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I noticed the error when loading my 100+ hr savefile:

Error ModManager.cpp:1608: Error while running setup for entity prototype "pump" (pump): next_upgrade target (kr-steel-pump) must have the same collision mask.

When trying to load my save after update of cargo_ships. I am able to load the save without cargo_ships mod ( Don't receive error ).

Expected Outcome:

Play my 100+ save file, with Cargo_ships.

What Happens:

Game crashes when trying to load mod.

Currently Work Around:

Deleting Cargo ships and discontinuing use of mod. ( None )

Mods in save:

["Advanced-Electric-Revamped-v16"] = "0.6.10", Aircraft = "1.8.6", AutoDeconstruct = "0.3.7", Bottleneck = "0.11.7", DiscoScience = "1.1.3", ["Electric Furnaces"] = "2.4.11", ElectricTrain = "1.1.2", Enhanced_Map_Colors = "1.5.5", ["Explosive Termites"] = "1.1.14", ["FARL-fixed-se"] = "4.1.3", FNEI = "0.4.1", Factorissimo2 = "2.5.3", ["Flare Stack"] = "2.2.10", ["Flow Control"] = "3.1.4", FluidMustFlow = "1.3.5", HelicopterRevival = "0.2.2", Howitzer = "0.3.1", Inserter_Config = "1.0.0", ["Invulnerable-Rails-and-Poles-continued"] = "110.0.1", Krastorio2 = "1.3.19", Krastorio2Assets = "1.2.1", Mining_Drones = "1.1.10", RPGsystem = "1.3.3", RampantArsenal = "1.1.6", Repair_Turret = "1.0.3", RitnLib = "0.7.7", Robocharger = "1.3.1", Robot_Battery_Research = "0.2.1", ["Shortcuts-ick"] = "1.1.28", SpidertronEnhancements = "1.8.16", ["Squeak Through"] = "1.8.2", StoneWaterWell = "1.20.1", StoneWaterWellAndSE = "1.0.0", Tapeline = "2.0.9", TaskList = "0.4.5", Transport_Drones = "1.0.14", Unit_Control = "0.3.11", VehicleSnap = "1.18.5", Warehousing = "0.5.7", ["aai-containers"] = "0.2.11", ["aai-industry"] = "0.5.19", ["aai-programmable-structures"] = "0.7.4", ["aai-programmable-vehicles"] = "0.7.24", ["aai-signal-transmission"] = "0.4.7", ["aai-signals"] = "0.6.1", ["aai-vehicles-chaingunner"] = "0.6.1", ["aai-vehicles-flame-tank"] = "0.5.1", ["aai-vehicles-flame-tumbler"] = "0.6.1", ["aai-vehicles-hauler"] = "0.6.1", ["aai-vehicles-laser-tank"] = "0.6.4", ["aai-vehicles-miner"] = "0.6.4", ["aai-vehicles-warden"] = "0.5.3", ["aai-zones"] = "0.6.4", ["alien-biomes"] = "0.6.8", ["alien-biomes-hr-terrain"] = "0.6.1", base = "1.1.80", ["belt-balancer-performance"] = "3.1.3", blueprint_flip_and_turn = "101.8.6", ["bullet-trails"] = "0.6.2", ["cargo-ships"] = "0.2.0", ["cargo-ships-graphics"] = "0.2.0", ["deep-storage-unit-se"] = "1.2.15", factoryplannerUnrestricted = "1.1.25", flib = "0.12.7", ["fluid-memory-storage-se"] = "1.3.17", ["grappling-gun"] = "0.3.3", informatron = "0.3.3", jetpack = "0.3.12", ["logistic-memory-units-se"] = "1.0.10", pump = "1.3.2", rampart_heavy_wall = "0.1.0", ["resourcehighlighter-dark"] = "2.5.0", robot_attrition = "0.5.15", robotarmy = "0.4.17", safefill = "1.0.11", scattergun_turret = "7.3.2", ["shield-generators"] = "0.3.5", ["shield-projector"] = "0.1.6", simhelper = "1.1.4", ["space-exploration"] = "0.6.105", ["space-exploration-graphics"] = "0.6.15", ["space-exploration-graphics-2"] = "0.6.1", ["space-exploration-graphics-3"] = "0.6.2", ["space-exploration-graphics-4"] = "0.6.2", ["space-exploration-graphics-5"] = "0.6.1", ["space-exploration-menu-simulations"] = "0.6.8", ["space-exploration-postprocess"] = "0.6.26", ["specialized-oil-processing"] = "1.4.3", ["spidertron-extended"] = "0.3.15", ["spidertron-logistics"] = "2.1.7"
robot256 commented 1 year ago

Thanks for the report. Please download the 0.2.1 hotfix.

robot256 commented 1 year ago

For future reference, the workaround in a case like this is to download the previous working version of the mod from the mod portal and add it to the Factorio mods folder. Then you can select which version to load in the in-game mod manager.

theisen1337 commented 1 year ago

They Just updating, the hotfix seemed to fix the error, but upon game start I had to remove about 150 item recipes from the load. but haven't found any actual missing items.