squidy5 / cargo_ships

factorio mod that adds cargo ships and other content to the game
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Crash with the Creative Mod when landfill ghosts on water get instantly constructed #32

Closed 1avek1 closed 5 years ago

1avek1 commented 5 years ago

1057.704 Error MainLoop.cpp:1173: Exception at tick 57599: The mod Creative Mod caused a non-recoverable error. Please report this error to the mod author.

Error while running event creative-mod::on_tick (ID 0) The mod Cargo Ships caused a non-recoverable error. Please report this error to the mod author.

Error while running event cargo-ships::on_robot_built_tile (ID 47) cargo-ships/control.lua:95: attempt to index local 'surface' (a nil value) stack traceback: cargo-ships/control.lua:95: in function <cargo-ships/control.lua:85> stack traceback: creative-mod/scripts/util.lua:160: in function 'raise_event' creative-mod/scripts/util.lua:252: in function 'raise_event_for_revived_tile_ghosts' creative-mod/scripts/util.lua:283: in function 'revive_tile_ghost_and_raise_event' creative-mod/scripts/cheats.lua:2735: in function 'tick' creative-mod/scripts/events.lua:177: in function <creative-mod/scripts/events.lua:146> stack traceback: [C]: in function 'raise_event' creative-mod/scripts/util.lua:160: in function 'raise_event' creative-mod/scripts/util.lua:252: in function 'raise_event_for_revived_tile_ghosts' creative-mod/scripts/util.lua:283: in function 'revive_tile_ghost_and_raise_event' creative-mod/scripts/cheats.lua:2735: in function 'tick' creative-mod/scripts/events.lua:177: in function <creative-mod/scripts/events.lua:146

squidy5 commented 5 years ago

thanks for the report. the issue has already been fixed and a new version will be uploaded soon.