Closed ST-DDT closed 4 years ago
See solution here: https://mods.factorio.com/mod/cargo-ships/discussion/5dc08c283ef66f000ba2f1fb
In the water_rails.lua file in the prototypes folder (cargo ship mod) change the collision mask as shown here:
--bridge_crossing.collision_mask ={}
bridge_crossing.collision_mask ={"object-layer"}
and
--invisible_rail.collision_mask ={}
invisible_rail.collision_mask ={"object-layer"}
@stockmind Doesn't work on servers as clients sync from the mod portal and not from the server, thus they are still broken when attempting to join.
This is still an issue until the mod portal version is updates.
Well, this fixes this issue, and credits go to people on those pages. Never said anything about the mod portal or servers :) I've already made a pull request #41
Until it gets merged your clients need to patch their mods too. On my server, my clients use a patched mod zip to get it working until it gets fixed here :)
mod is updated now
Broke after updating to Factorio 0.17.75 Affects Cargo-ships: 0.0.47