Closed nat-rix closed 4 years ago
Changes in this PR shall also include some optimizations and a better implementation. For example the glBlitFramebuffer-function will be used instead of the 2-render-passes system.
glBlitFramebuffer
When reviewed, "shader rewrite for texture atlas rendering" can be checked :P
Changes in this PR shall also include some optimizations and a better implementation. For example the
glBlitFramebuffer
-function will be used instead of the 2-render-passes system.