sr4dev / Unity-SpriteAssist

Unity Sprite mesh extension
https://github.com/sr4dev/Unity-SpriteAssist
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Support conditional include / exclude based on globs #68

Closed konistehrad closed 7 months ago

konistehrad commented 7 months ago

Depends on https://github.com/sr4dev/Unity-SpriteAssist/pull/67

Allow users to conditionally include or exclude sprites based on globs.

sr4dev commented 7 months ago

The code and functionality in your PR look really great. I appreciate that everything seems to be working seamlessly without any issues. Thank you so much!