sraaphorst / spelunker

Maze generation and solving library
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T45: Fixed bug where wall cells could be considered dead ends. #49

Closed sraaphorst closed 6 years ago

sraaphorst commented 6 years ago

I forgot to only consider floor cells as dead ends, and thus too many walls were removed during braiding. Here is an example of the correct output:

screen shot 2018-06-01 at 7 28 43 am